Within the last few years our award-winning team has helped grow HOLOGATE from a small VR entertainment start-up into a market-leading immersive media company of 70+ employees, excelling in extended reality solutions for entertainment and enterprise.
With the largest VR network worldwide, our unforgettable virtual experiences and solutions are transforming the way the world entertains, trains, and simulates.
We are looking for creative artists, technical masterminds, administrative gurus, incredible sales heroes, and strategic operations commanders… superstars that are aiming to exceed expectations and understand that teamwork makes the dream work.
We utilize cutting-edge technology and collaborate with our creative team to tackle fascinating challenges. Within our company you’ll have the opportunity to take personal initiative and advance your career.
If you are passionate about immersive technology and would like to work with like-minded professionals in an international team, HOLOGATE could be the right place for you.
Head of Art
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Job Category:
Content
Job Type:
Full Time Part Time
Job Location:
Munich On-site
Gender:
f/d/m
About the Role
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HOLOGATE is seeking an experienced and visionary
Head of Art (m/f/d)
to lead our creative teams and define the visual direction of our next generation of immersive VR and XR experiences. In this key leadership position, you will shape the artistic vision across multiple projects, foster a thriving creative culture, and ensure that all visual outputs meet the highest standards of quality, consistency, and innovation.
If you are passionate about storytelling through art, thrive in cross-disciplinary environments, and are excited by the opportunity to influence the future of immersive entertainment, we want to hear from you.
We Offer
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The opportunity to work in an innovative, fast-growing international technology company
Room for ownership and the ability to actively contribute to our creative and organizational development
Flat hierarchies, short decision-making processes, and a dynamic work environment
Flexible working hours
A motivated, creative team and a company culture built on openness and progress
Your Responsibilities
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Define and drive the artistic vision, style, and quality standards across all HOLOGATE projects
Lead, mentor, and inspire a multi-disciplinary art team including 3D artists, concept artists, tech artists, animators, and UI/UX designers
Oversee all artistic production phases, ensuring the delivery of high-quality visuals that align with project goals and technical constraints
Partner closely with Game Design, Technical Art, Development, Production, and Leadership to maintain a cohesive creative direction
Review and provide feedback on visual assets, ensuring consistency and excellence across characters, environments, VFX, UI, and animations
Develop and refine workflows, pipelines, and documentation to improve efficiency and collaboration
Stay up-to-date with artistic, technical, and industry trends to ensure HOLOGATE remains at the forefront of visual innovation
Collaborate with producers and stakeholders on resource planning, timelines, and strategic decision-making
Represent the Art Department in cross-studio discussions, championing visual quality and team growth
Your Profile
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5+ years of experience in a senior or lead art role within the games, VR/AR, film, or interactive media industry
Proven leadership experience managing and developing multi-disciplinary art teams
Strong artistic foundation with demonstrated expertise in 3D art, concept art, visual storytelling, and world-building
Excellent understanding of modern art pipelines and tools (e.g., Unreal Engine, Blender/Maya/Max, Substance Suite, Photoshop, ZBrush)
Solid grasp of technical constraints and optimization processes for real-time engines
Exceptional communication, presentation, and collaboration skills
Ability to balance creative vision with production realities and technical limitations
A portfolio demonstrating strong artistic quality, visual direction, and leadership impact
Nice to Have
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Experience with VR/AR or immersive/interactive media
Familiarity with animation pipelines, VFX, and shader workflows
Experience working in fast-paced, iterative production environments
* Passion for innovation, emerging technologies, and pushing the boundaries of visual storytelling
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