Within the last few years our award-winning team has helped grow HOLOGATE from a small VR entertainment start-up into a market-leading immersive media company of 70+ employees, excelling in extended reality solutions for entertainment and enterprise.
With the largest VR network worldwide, our unforgettable virtual experiences and solutions are transforming the way the world entertains, trains, and simulates.
We are looking for creative artists, technical masterminds, administrative gurus, incredible sales heroes, and strategic operations commanders… superstars that are aiming to exceed expectations and understand that teamwork makes the dream work.
We utilize cutting-edge technology and collaborate with our creative team to tackle fascinating challenges. Within our company you’ll have the opportunity to take personal initiative and advance your career.
If you are passionate about immersive technology and would like to work with like-minded professionals in an international team, HOLOGATE could be the right place for you.
3D Artist
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Job Category:
Design
Job Type:
Full Time Part Time
Job Location:
Munich On-site
Gender:
f/d/m
About the Role
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HOLOGATE is looking for a talented
3D Artist (f/m/d)
to join our creative team. In this role, you will work across multiple stages of the 3D art pipeline—from modeling and texturing to integration into Unreal Engine—helping to create visually compelling and technically optimized assets for immersive entertainment experiences. If you are passionate about high-quality 3D art and enjoy working in a collaborative, technology-driven environment, this is your opportunity to make a visible impact.
We Offer
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The opportunity to work in an innovative, fast-growing international technology company
Room for ownership and the ability to actively contribute to our creative development
Flat hierarchies, short decision-making processes, and a dynamic work environment
Flexible working hours
A motivated, creative team and a company culture built on openness and progress
Your Responsibilities
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Create high-quality 3D assets with a strong focus on modeling, texturing, and UV layouting
Follow modern game art workflows, including high-poly to low-poly baking
Ensure clean topology and optimized assets for real-time applications
Implement and optimize 3D models within the Unreal Engine 5 pipeline
Collaborate closely with artists, technical artists, and developers to ensure visual and technical consistency
Maintain high artistic and technical quality standards across all assets
Your Profile
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At least 3 years of professional experience in a comparable 3D art role
Strong skills in 3D modeling and general art fundamentals
Proficiency in Maya, Blender, or 3ds Max
Solid experience with Unreal Engine 4 and/or 5
Strong eye for aesthetics, composition, and detail, with the ability to develop own designs
Ability to work effectively in a team-oriented production environment
Excellent communication skills in German and English
Nice to Have
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Experience with 3D animation
* Knowledge of rigging and skinning for characters
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